Game Designer & Level Designer
2018 to 2019
Game Design
- Combat mechanics
- Game prototype with physical assets
- 75+ Units, unit abilities and spells
- Economy balancing of rewards versus prices in the shop
- Many, many spreadsheets
Level Design
- Enemy teams, enemy level and rewards for each level
- Layout and integration of level buttons and paths for each world
- Boss abilities, spells and balancing
- Simulating player progress per day to help balancing of rewards and prices
Developed with
Unity
PewDiePie's Pixelings is a mobile, free to play, monster collecting battler game.
The goal was to create a casual game that could include real-time PvP as well as a single player adventure.
It was a nice challenge to make something different from most idle battlers and involve the player during the fights while keeping it simple.