Game Designer & Level Designer

2018 to 2019

4.9 / 5.0 on the App Store
(34k+ reviews)

4.6 / 5.0 on the Play Store
(97k+ reviews)

Game Design

  • Combat mechanics
  • Game prototype with physical assets
  • 75+ Units, unit abilities and spells
  • Economy balancing of rewards versus prices in the shop
  • Many, many spreadsheets

Level Design

  • Enemy teams, enemy level and rewards for each level
  • Layout and integration of level buttons and paths for each world
  • Boss abilities, spells and balancing
  • Simulating player progress per day to help balancing of rewards and prices

Developed with

Unity

PewDiePie's Pixelings is a mobile, free to play, monster collecting battler game.

 

The goal was to create a casual game that could include real-time PvP as well as a single player adventure.

 

It was a nice challenge to make something different from most idle battlers and involve the player during the fights while keeping it simple.